You may have caught my moan in Online yesterday about Football Manager’s many bugs. Tomorrow marks a month since the game was released, and with no sign of a patch to fix the faults, I think it’s worthwhile taking a look at SI Games’ own 4,600-word long list of faults. This is for a game that, only on Monday, SI Games CEO Miles Jacobson told me was "a great debut" in every respect, including quality of product. You shudder to think what he’d term bad – unless he was talking about Championship Manager 4, the last footie game but one his company developed, and the one against which he so flatteringly compares Football Manager. CM4 was, for the uninitiated, almost remarkable for the number of bugs it packed in.
3 Responses to “Buggy, buggy Football Manager”
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These games are famous for their time sucking ability, which outscopes the time sucking ability of all other games by many degrees of magnitude. How do you manage it?
Please check out:
http://community.sigames.com/e.....=437208087
and:
http://community.sigames.com/e.....=847206587
for comments about this poorly researched and poorly written article.
Aha – the first fanboy! Alternatively, click on the link to discover how het up footie sim geeks get when someone dares to reveal their game doesn’t work as well as promised. I’d only be concerned if more than a few of them gave the impression they’d actually read the piece in question… this bunch is worse than the diehard Macolytes.
On a more serious note: it’s a shame that so many FM fans – because the game works for them – feel free to get stuck into an accurate story that points out a large minority of players aren’t so lucky. And it’s especially sad they can’t see that they should expect better from a game that has already grossed more than three million pounds since its launch. One born every minute, I guess.
SI games isn’t some cute little operation doing it just for the love of it – this is a multimillion pound business, and it’s letting some of its customers down badly.